/** * vBulletin 3.8.7 CSS * Style: 'Guild Wars Guru V3B'; Style ID: 13 */ body { background: #AB9C7F; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 0px; padding: 0px; } a:link, body_alink { color: #750000; } a:visited, body_avisited { color: #750000; } a:hover, a:active, body_ahover { color: #BD6F01; } .page { color: #000000; } td, th, p, li { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tborder { background: #9E8C70; color: #000000; border: 1px solid #000000; } .tcat { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #3C3326; font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tcat a:link, .tcat_alink { color: #3C3326; text-decoration: none; } .tcat a:visited, .tcat_avisited { color: #3C3326; text-decoration: none; } .tcat a:hover, .tcat a:active, .tcat_ahover { color: #000000; text-decoration: underline; } .thead { background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left; 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white-space: nowrap; cursor: pointer; } .vbmenu_option a:link, .vbmenu_option_alink { color: 3B3323; text-decoration: none; } .vbmenu_option a:visited, .vbmenu_option_avisited { color: 3B3323; text-decoration: none; } .vbmenu_option a:hover, .vbmenu_option a:active, .vbmenu_option_ahover { color: #000000; text-decoration: none; } .vbmenu_hilite { background: #BCA786; color: #3B3323; font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; white-space: nowrap; cursor: pointer; } .vbmenu_hilite a:link, .vbmenu_hilite_alink { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:visited, .vbmenu_hilite_avisited { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:hover, .vbmenu_hilite a:active, .vbmenu_hilite_ahover { color: #3B3323; text-decoration: none; } /* ***** styling for 'big' usernames on postbit etc. ***** */ .bigusername { font-size: 14pt; } /* ***** small padding on 'thead' elements ***** */ td.thead, th.thead, div.thead { padding: 4px; } /* ***** basic styles for multi-page nav elements */ .pagenav a { text-decoration: none; } .pagenav td { padding: 2px 4px 2px 4px; } /* ***** de-emphasized text */ .shade, a.shade:link, a.shade:visited { color: #777777; text-decoration: none; } a.shade:active, a.shade:hover { color: #FF4400; text-decoration: underline; } .tcat .shade, .thead .shade, .tfoot .shade { color: #DDDDDD; } /* ***** define margin and font-size for elements inside panels ***** */ .fieldset { margin-bottom: 6px; } .fieldset, .fieldset td, .fieldset p, .fieldset li { font-size: 11px; } #toplinks{ font-family:Tahoma, Arial, Helvetica, sans-serif; font-size: 11px; color: #C1AE8B; margin-top:0px; font-weight: bold; } #toplinks a{font-family:Tahoma,Arial, Helvetica, sans-serif; font-size: 11px;color: #8C7554;text-decoration: none;font-weight: bold;} #toplinks a:hover{font-family:Tahoma,Arial, Helvetica, sans-serif; font-size: 11px;color:#BD6F01;text-decoration: underline;font-weight: bold;} .topwrap { background-image: url(../Img/forumT2_topbg.gif); background-repeat: repeat-x; height: 27px; } .headerwrap { background-image: url(../Img/forumT2_headerbg.gif); background-repeat: repeat-x; height: 183px; } .mmoguru { background-image: url(../Img/forumT2_mmoguru.gif); background-repeat: no-repeat; height: 27px; width: 112px; } .logowrap { background-image: url(../Img/GuildWarsGuru_logo.jpg); background-repeat: no-repeat; height: 183px; width: 233px; } .headerR { background-image: url(../Img/forumT2_headerR.gif); background-repeat: no-repeat; height: 183px; width: 14px; } .topFORMarea { width: 219px; margin: 0px; padding: 0px; } .topwrap .topFORMarea form { padding: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 7px; } .topwrap .topFORMarea select { background-color: #CCCCCC; width: 200px; } .topdivider { background-image: url(../Img/forumT2_topdivider.gif); background-repeat: no-repeat; height: 27px; width: 2px; } .footerwrap { background-image: url(../Img/forumT2_footerbg.gif); background-repeat: repeat-x; height: 100px; } .footerL { background-image: url(../Img/forumT2_footerL.gif); background-repeat: no-repeat; height: 100px; 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-moz-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -ms-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -o-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); text-shadow:0 -1px 0 rgba(0,0,0,0.25); border-color:#C56711 #C56711 #EA8F20; border-color:rgba(0,0,0,0.1) rgba(0,0,0,0.1) rgba(0,0,0,0.25); overflow:hidden; color:#fff; padding:10px 30px; font-weight:bold; font-size:16px; display:block; text-align:center; } .t-footer .t-footer-curseInfo .t-footer-socialLinks:before,.t-footer .t-footer-curseInfo .t-footer-socialLinks:after { content:""; display:table; } .t-footer .t-footer-curseInfo .t-footer-socialLinks:after { clear:both; } .ie8 .t-footer .t-footer-curseInfo .t-footer-socialLinks { zoom:1; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseInfo .t-footer-socialLinks li { width:22.4625%; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a { display:block; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i { display:block; margin:0 auto; background:url(../Img/icon-social-links.png) no-repeat 0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube { width:64px; height:26px; background-position:0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube:hover { background-position:0 -28px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter { width:37px; height:27px; background-position:-66px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter:hover { background-position:0 -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook { width:16px; height:32px; background-position:-105px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook:hover { background-position:-105px -34px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss { width:27px; height:27px; background-position:-39px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss:hover { background-position:-68px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork { float:left; width:65%; margin-left:2.05%; border-top:1px solid #333; } .ie7 .t-footer .t-footer-curseNetwork { width:64.98333%; } .t-footer .t-footer-curseNetwork header>h4 { position:relative; top:-9px; background:#151515; padding:0 10px 0 0; display:inline-block; font-size:14px; font-weight:bold; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink { float:right; position:relative; top:-9px; padding:0 10px; font-size:10px; height:16px; line-height:16px; text-transform:uppercase; font-weight:bold; background:#383838; -webkit-border-radius:6px; -moz-border-radius:6px; -ms-border-radius:6px; -o-border-radius:6px; border-radius:6px; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink:hover { background:#ff5f14; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Let us see who is writing on the map!! - Guild Wars Forums - GW Guru
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Old May 16, 2007, 10:03 PM // 22:03   #1
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Default Let us see who is writing on the map!!

At the moment anyone in your party can write on the map, and we dont know who it is. This is usually fine if your in an organised and mature group.

But if the team is completely clueless and you need one person to take control, it helps if you know who is giving directions. You might have multiple people drawing an arrow in different directions, but because we dont know whos drawing them, we dont know whether its the team leader or someone else.

It also means the map is open to abuse, i.e scribbling, rude drawings, etc etc. But we cant see whos doing it. It means people can behave in an unacceptable manor, but they cant be caught and punished.

I suggest we just add a tiny icon next to the players name who is drawing at the time. It would flash on the party window, next to their name if their drawing. Like you see a microphone icon next to a players name when people speak on some FPS games.

Then we remove or discourage the ability to be offensive and immature! Im sure people would think twice before drawing a penis, or a Nazi symbol on the map if they know we can screen cap them doing it.

[edit]

I wrote that at 12 at night in a pitch black room, staring at a laptop. I should have added to say - only let one person write on the map at one time. Then it should be able to handle whos doing it.

Example (although the icon wouldnt be like that, it would most likely be a pen shape)...



The icon just sits opposite their name, and flashes as they draw something on the map. Very simple really. Because the lines can stay on screen for a few moment afterwards, it wouldnt let anyone else write until that vanished, and the icon would stay flashing until all the lines vanished.

That gives people enough time to screen capture any offensive images and who was doing it.

It also stops other people starting to write while any offensive material is on screen, so no mistakes are made on id'ing people.

Last edited by freekedoutfish; May 17, 2007 at 01:59 PM // 13:59..
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Old May 16, 2007, 10:26 PM // 22:26   #2
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or just diff color lines per person....... i would /sign my idea but yours would be too hard to put in
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Old May 16, 2007, 10:38 PM // 22:38   #3
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I like freekedoutfish's idea better. Maybe just outline their health bar a little darker.
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Old May 16, 2007, 10:44 PM // 22:44   #4
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Yes please. I HATE it when you're in a PUG and for some reason unknown to me, some noob decides to scribble all over the map so that you can't see what's going on. Even writing the person who is writing's name on the party bar in a different colour would help. So instead of their name being white, it could be yellow or something.

/signed
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Old May 16, 2007, 10:46 PM // 22:46   #5
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Quote:
Originally Posted by tenshi_strife
or just diff color lines per person....... i would /sign my idea but yours would be too hard to put in
I'm not so sure if that would work. What if a line has the same color as the terrain? I think all you could do is add a pencil icon next to the persons name who is currently writing on the compass.
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Old May 16, 2007, 11:01 PM // 23:01   #6
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ok there are a few problems though, 1 if 3 people are wrinting on the map then who is the one drawing profane thinsg and who is helping? and also currently its my understanding how the minimap works is when you drag and draw on the map it draws, and its always active so i dont think there is currently a way to tell if the minimap is "active" which is what this would need. but i very well could be wrong.

also about the colors blending with the enviroment, well it could be that you choose what colors each slot has in interface options, and last time i checked no enviroment has neon colored backgrounds lol
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Old May 16, 2007, 11:35 PM // 23:35   #7
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Quote:
Originally Posted by tenshi_strife
ok there are a few problems though, 1 if 3 people are wrinting on the map then who is the one drawing profane thinsg and who is helping? and also currently its my understanding how the minimap works is when you drag and draw on the map it draws, and its always active so i dont think there is currently a way to tell if the minimap is "active" which is what this would need. but i very well could be wrong.

also about the colors blending with the enviroment, well it could be that you choose what colors each slot has in interface options, and last time i checked no enviroment has neon colored backgrounds lol
Well you got me there lol.

I still dont think having a multi colored compass is a good idea. Well, if we keep the idea about the pencil icon, when we click on a character with the icon active, their marking on the map are highlighted.
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Old May 17, 2007, 12:02 AM // 00:02   #8
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Not sure if it is needed.. but well...

You could also have the name light up if people is drawing on the map. And a differnt color would help if there are several people drawing male members on the mini map....
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Old May 17, 2007, 12:08 AM // 00:08   #9
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A person is now able to see who is drawing on the map. People yell at them and call them a noob. The person just draws more because they get irritated.

Sorry but this idea wouldn't change anything.

/not signed
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Old May 17, 2007, 08:20 AM // 08:20   #10
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Originally Posted by Tarun
A person is now able to see who is drawing on the map. People yell at them and call them a noob. The person just draws more because they get irritated.

Sorry but this idea wouldn't change anything.

/not signed
The sad truth is, it is needed. I was doing a mission last night, and I was giving instructions on targets and directions.

But within about 10 minutes of being into the mission, some absolute moron decided everytime I wrote an instruction they were going to scribble over the entire map or draw a penis over it.

I was "grow up" for the first 5 minutes of it happening. But by the time we got to the end, I was shouting blue-murder over the chat window. This being a timed mission in HM, and we had no time for people messing up important instructions.

It is a really big thing that needs to be delt with. Anet gives us the ability to have people banned if they write abuse in the chat window and harrass you, because we can get evidence they did it with screen captures.

But with the drawing and writing ability on the map, you can draw anything you wanted and there is no evidence it was you.

It may not seem a huge thing, but I get sick of immature idiots drawing penis's and stuff on the map. If we were able to screen cap it happening, while it displayed who was doing it, then we could put in a ticket and report them.

Drawing obsenities on the map shouldnt be any more acceptable, then swearing and abuse in the chat window. Their both offensive!!

It would have an impact too, if people knew it was actually an offense and Anet could have you banned for abusing it.
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Old May 17, 2007, 08:38 AM // 08:38   #11
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i like the idea but im really not sure how it would be effectively worked

so

/signed but needs a little more refining
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Old May 17, 2007, 09:39 AM // 09:39   #12
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How about an option that shows a person's name in the party list blinking when they're drawing on the map?

I've also seen the map thing abused. I've been in teams where people are acting like drunks and drawing nazi symbols and genitalia on the map.
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Old May 17, 2007, 09:58 AM // 09:58   #13
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just have a text pop up in the chat box, when someone is drawing on the radar. Like this: freekedoutfish is giving the direction on the map! or freekedoutfish is drawing a pair of big boobies!

/signed
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Old May 17, 2007, 11:13 AM // 11:13   #14
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/signed

Just give us a SIMPLE and effective hint to whoever is writing on the map, please.

Thanks in advance, ArenaNet.
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Old May 17, 2007, 01:06 PM // 13:06   #15
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I like this idea so....

/signed
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Old May 17, 2007, 02:52 PM // 14:52   #16
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A pretty good idea actually, although I wonder how do you differentiate between who's drawing what. Colored lines? Sure, but how do you associate color with player? I hope it won't come to a rainbow-colored party window....

/signed
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Old May 17, 2007, 03:51 PM // 15:51   #17
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Quote:
Originally Posted by freekedoutfish
I was "grow up" for the first 5 minutes of it happening. But by the time we got to the end, I was shouting blue-murder over the chat window. This being a timed mission in HM, and we had no time for people messing up important instructions.
You gave them exactly what they wanted... ...attention. Why can't people simply learn that if you ignore it that it will stop and go away.
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Old May 17, 2007, 04:12 PM // 16:12   #18
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/signed. I'm a big meany narc adult that likes to screenshot the brats abusing the game when the rest of us are trying to work together and enjoy it.
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Old May 17, 2007, 04:12 PM // 16:12   #19
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Quote:
Originally Posted by freekedoutfish
The sad truth is, it is needed. I was doing a mission last night, and I was giving instructions on targets and directions.

But within about 10 minutes of being into the mission, some absolute moron decided everytime I wrote an instruction they were going to scribble over the entire map or draw a penis over it.

I was "grow up" for the first 5 minutes of it happening. But by the time we got to the end, I was shouting blue-murder over the chat window. This being a timed mission in HM, and we had no time for people messing up important instructions.
Lawlz!
You been e-C0ckslapped!

Serves you right for PuGing.
Guild / Friendlist / AI next time.

/notsigned.



[That said... on the odd occasions when I've been forced to put up with PuGs who do that I have found ways around the problem. Trying to draw anatomically correct features on the p33n they drew will sometimes put them off entirely. Sometimes you can identify the person drawing because they will veer away from the rest of the party while running or stop completely.... and then it is simply a matter of denying them monking and effectively abandoning them until they learn to behave themselves. And then again sometimes you can just ignore them and they'll quit on their own.

Then of course there is threatening the party with Unyielding Aura or Vengeance. ]
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Old May 17, 2007, 04:22 PM // 16:22   #20
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Quote:
Originally Posted by Tarun
A person is now able to see who is drawing on the map. People yell at them and call them a noob. The person just draws more because they get irritated.

Sorry but this idea wouldn't change anything.

/not signed
And then he doesn't get in a group with that people again.

The easiest way would be to make the name of the 'artist' blink in some way, for example... blue and white or white an black... so it does not interfere with the target icon.

So if someone draws, you'll know who.
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